From Scratch
If you prefer to build your logic manually β or need full control from the start β you can create an empty Blueprint and add elements one by one on the canvas.How to create an empty Blueprint
Step 1: Open the Create Blueprint page
Inside your project, click the + Create Blueprint button in the top-right corner.Step 2: Start with an empty Blueprint
Click the Start with empty blueprint button below the prompt field. Leapter creates a new Blueprint and opens it in the Blueprint Editor.
- A Start node (green play icon) β the entry point where execution begins
- An element palette β a row of icons next to the Start node for adding your first element
Building your Blueprint
Add elements
Click an icon in the element palette to add an element to the canvas. The available elements are:| Element | Purpose |
|---|---|
| Assignment | Perform calculations and store results in variables |
| Decision | Create conditional branches (if/else logic) |
| Loop | Repeat a section of logic (over items, with counter, or while condition) |
| Return | End the Blueprint successfully and return output values |
| Error | End the Blueprint with an error condition |
| Call | Execute another Blueprint as a sub-routine |
Define inputs and outputs
Your Blueprint needs data to work with. In the Data panel on the left side:- Click Add next to Inputs to define what information your Blueprint receives
- Click Add next to Outputs to define what results it returns
- Give each parameter a name, type, and description
Configure elements
Double-click any element on the canvas to configure it:- Decision nodes β set the condition expression and define branches
- Assignment nodes β write the calculation or value assignment
- Loop nodes β specify what to iterate over or the loop condition
- Call nodes β select which Blueprint to call and map its inputs
When to start from scratch
Starting from scratch works best when:- You have a clear picture of the logic and want to build it step by step
- You want to learn how Blueprint elements work by placing them yourself
- You need a very specific structure that AI generation might not produce
- Youβre building a small helper Blueprint (like a lookup table or simple calculation)
What to do next
- Add your elements β build out the flow by chaining decisions, assignments, and returns
- Test as you go β click the green play button on the Start node to run your Blueprint at any point during development
- Use AI to help β press Ctrl+I to open the AI editing prompt, which can modify selected nodes or add new logic based on your instructions